Defining Digital Citizenship

Digital Citizenship is everybody’s mark online. It’s how you choose to represent yourself in the virtual world and everything that you are involved with; be it marketing, entertainment, and your connections. This is just the tip of the iceberg in defining what Digital Citizenship is, there is endless possibilities to which you can show who you are online. If you have an avatar on one of your favorite virtual connection sites, then that’s a form of your Digital Citizenship, if you have online stores where you sell used items or handmade objects, that is a form of Digital Citizenship, and even being on social media is a form of what Digital Citizenship is.

As we hear the term “Pay it Forward”, we can ask ourselves; “How does paying it forward connect with Digital Citizenship?”. As we connect online, we start to see how everyone chooses to represent themselves individually, and with this each person has a different passion and calling that they invest in. When we see a post about our friend’s business on their Facebook page and we share it, that’s a way that we can pay it forward in Digital Citizenship. Suggesting friends to new sites or groups is a way of how we pay it forward. Encouraging others to post their business online is definitely paying it forward. Online we can always encourage paying it forward with our Digital Citizenship, this is how we adapt towards the new era of business that we are currently apart of, The Social Era.

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Three Movies That Transformed My Life

This topic was definitely one to put forth well thought out choices when it came to movies that influenced me greatly through my life. Each choice of movies are certainly favorites of mine, but now that I think of them more, I put them into perspectives that I never thought of previously thought of until now as influential. Each movie is a different type of movie by genre, in which gives me different insight towards production and story development.

For my first choice, it was easily one of my all time favorites, Napoleon Dynamite. In my opinion, this movie was extraordinary in it’s way that it started off as a short and expanded into a full length film. The film is hilarious and didn’t rely on high use of special effects. I seen this as influential as the means that all projects can continue on in new fashions and further develop your film in a way that you feel will get your story across.

Next also follows along the lines that movies don’t need big special effects to be outstanding. This a horror movie classic, Halloween from the Halloween series. This movie influenced me that sometimes horror can take any form in any way, as long as the context is well received and the story line keeps us gripped to what we’re watching.

For my third movie, I chose a music documentary because it covers two of my favorite things in music and documentaries, this is documentary is on one of rocks greatest albums and one of rocks greatest bands, Pink Floyd: The Making of The Dark Side of the Moon. Easily influential to me because it documents what was done behind the scenes of the album and what the band’s history was during the time of producing the album. I take much consideration into how production is made through musical projects and this documentary is a prime example of how production should be documented.

The Influences of Star Trek’s Transmedia

When Star Trek comes to mind, I think of a series that exploded into mass popularity among many around the world. Since it’s start in 1966, the name of the franchise has been a household television legend that everyone would recognize for it’s outstanding stories and captivating immersion with the theme of space, the final frontier. To think of Star Trek being beyond a television show is definitely apparent throughout media, but also in the sense that Star Trek has made an impact in our real world beyond the television screen.

The impact of television shows can easily push inspiration by Transmedia and Star Trek, since it’s early years, has made great impacts into science and culture as we know it today. One of the most common impacts that we know today is a pretty easy one to see, the everyday cell phone. Martin Cooper, the chief engineer of Motorola, was influenced by Star Trek and the means of the show’s technology and sparked his inspiration to invent the cell phone that we all know of as this moment. Also spanning towards dynamics in science and space technology, Star Trek has given inspiration to Dr. Marc D. Rayman, the chief propulsion engineer at NASA to develop the newest form of ion propulsion in deep space probes.

Even in other television series or films, Star Trek leaves it’s marks by comedic quips that Star Trek fans could only understand and even nods to the series that producers would implement in their scripts of famous shows we are modernly familiar with. Some examples I relate towards would be shows such as The Big Bang Theory, Robot Chicken, Family Guy, That 70’s Show, and The Wonder Years. Through out the years that Star Trek has traveled through media and it’s amazing style of development, it’s easy to see how successful this titan of a series can be influential through Transmedia.

Project Content Curation

With our video projects on busy street, everyone has been very busy with bringing our video projects together. So far with the gathered material we have organized and planned together, we are bringing progress closer and closer towards our end goal in the development of our video projects and sharing them with the world. Each project that I’m involved with have taken the ideas and approaches and have brought them to life in one form or another, and with this coming a long we surely have been excited to collect all of the content that has been coming along thus far.

Two video projects already have gathered many content pertaining towards short video clips, montages of video, and numerous amounts of photos that have been used for either personal use or stills. The process has been very fun and we have been more than proud of our achievements in how far we have come to highlighting the most of what our videos will be offering. We learn that in Transmedia that curating this content helps with giving viewers and others of interest a sneak peak and updates on how we have been doing. I have always loved this aspect in the world of production and I can’t wait to share the content that I have gathered for my projects.

Transmedia Inspiration

While learning about Transmedia this quarter, I’ve gained some new perspectives on how much video can tell stories and spread the word on things that we can see as important, fun, or interesting. When we tell stories, people instantly become intrigued and we have the power to get messages across as long as we have the inspiration to capture these stories. My inspiration has been gradually building for the want of telling other people’s stories from our community and help with sharing the word of businesses or local nonprofits. I see this as helping our community grow and help others with what they see as important.

Connecting others through Transmedia has been an effective way for us to circulate our happenings within interest, business, and what kind of issues are at hand. I have previously worked with videos in my past video courses that have supported these topics and I have enjoyed them ever since. I aspire to continue future work in these videos that will show highlight what needs to be addressed in our community.

Some key examples now that I am working with are the Sequim Irrigation Festival video project and the Sequim Botanical Garden video project. These videos are great to show what is going on in our community and helps inform others with how we could help or participate as the public. With this and the combination of Transmedia, I hope to tell the stories that our community needs to tell.

Fun, Play, and Social Networking for Video Projects

With my video projects that I’m participating in, my groups will feature different types of topics but will also have their own variations of how we could view as fun or play. With the Sequim Irrigation Festival video from prior recording, we certainly had a blast with the events and highlighting what the festival had to offer. With the Botanical Garden video, we will capture some fun facts of what is and will be planted and what others can do to help have the garden Flourish. For my music video project, I hope for us to have fun mostly with our creative side and play with the different types of visual messages we can come up with to accompany the meaning behind the video.

Social Networking within media works on so many different levels and there is always room for sharing this videos on multiple platforms, be it promotion or even to show our skills in video production. The two Sequim videos will be excellent for promotional use and will be great to inform those on the Olympic Peninsula about these programs and events. My music video will be a great way for Cory and I to show our artistic side and will help promote our talents to other music lovers and music video enthusiasts.

Effectiveness in Fiction

For this week’s essay in Media215, we are asked how fiction is used to teach us and why it is very effect for us when we follow stories to impact our lives. For years we have followed several forms of media that have given use guidance or inspiration. Paper media, visual media, and even audio media are developed both by (or even together) through fiction and non-fiction, but fiction has no bounds to what can be imagined.

Fiction is broad and can speak to us in many ways. I believe that fiction can give the possibilities towards what could happen beforehand, what is happening, or what could happen for the future. Focal points such as characters or settings can be relate-able  to our lives if we put ourselves in the perspectives of the fiction. As immersive and engaging that fiction tends to be, we can pick and collect pieces to what we feel we know is a part of us.

One great example of this is often fitted towards video games for me. With titles such as The Sims, Skyrim, or even Minecraft give us the feeling to put ourselves into the stories and act out the stories in a way that we can interpret the different meanings of quests or missions as our personal growth or a way to test our creativity. Through fiction we can build our own stories or find our paths through the challenges of our reality.

Branding & Transmedia

For this week’s essay in Media215, we put our thoughts towards how branding is important in transmedia and marketing. Storytelling can work on so many levels that when we look at how marketing works, we see that branding can go beyond the limits of just trying to push products on the fans of major franchises and everlasting trademarks of trends we grew up to love. With names we know in the Sci-Fi and Fantasy worlds of interests, we know that some major names stand out as prime examples; such as Star Wars, Star Trek, Lord of the Rings, and Game of Thrones (just to name a few) there are countless means of how these series are marketed past their means of theater.

Though most major names as such have either started off by either by book, film series, or television series, we also can be come immersed into the world of these names by means of merchandise like video games, soundtrack releases, apparel, collectibles, and many fan favorites; toys. As branding is key in spreading an extra push to our favorable interests, we can truly show our appreciation for what captivates us and these extra pushes keeps circulation of what we love if the marketing methods prove effective. So when you make it big as a producer, director, or even a writer, just remember that swag always keeps people coming back for more, even if its something as simple as a scarf (…Doctor Who 🙂)

My Type of Storytelling

I’m back to a new quarter for college and back to using my WordPress blog. To start things off, my first assignment is for my Digital Video Projects course and the topic is on what kind of story teller I would like to be. This topic also ranges towards other forms of expression and creativity, so this topic could also influences my themes of art, writing, and especially for this course, video projects.

We were asked which kind of storytelling we would like to consider to tell stories with Cultural, Moral, Mystery, Personal, Family, Apocryphal, and so on. With how I like to produce content, my stylistics vary depending on which kind of project is at hand. I would put into consideration on who this project is for and what video styling I would be working with.

I see myself doing video stories that would mainly be cultural, personal, and family oriented while doing professional work for others. These forms would be perfect to help those that need video projects done for local events, personal events, and even businesses that would be interested for promotion. I can see myself helping others fairly well through video production while others need to get their messages across.

As far as things would go with my own personal creativity, I would love to create abstract forms of visual art and other types of projects that would involve augmented reality and also videos that coincide with other means of artful communication. I typically see these stories themed as mystery and apocryphal, leaving wonder to viewers and possibly leave more room for further development.

Marketing The Hero’s Journey

This blog’s focus is on the best ways of marketing The Hero’s Journey and ways that we have implemented the process of marketing the project from previous classes. The Hero’s Journey has long since been a solid example of incorporating Peninsula College into the virtual world. The market space of the virtual world is a growing process that has future investments that will continue to grow with major progress evolution.

With everything that has been incorporated into The Hero’s Journey in Second Life has become outstanding components to feature as symbols that we use to understand the process of being a student. The objects created could be 3D printed to represent as real life examples of what we learn in the development of The Hero’s Journey. Also we have planned on creating a real life scavenger hunt to simulate The Hero’s Journey to give the feel to new students and those that are wanting to be informed with the process of becoming a student at Peninsula College, when the scavenger hunt is completed, the participants would get a Hero’s Journey key chain.

Another form of marketing we are considering for The Hero’s Journey is what we will be doing for our final project for our course. Will be be doing a eMagazing that will presenting the works of our project in the form of a digital magazine that anyone can view to see how The Hero’s Journey helps with Peninsula College. These forms of marketing are all effective towards any marketing methods to help boost the word of The Hero’s Journey.